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Pet Mistress
Level 3
Renown Level 1
Matma'el
Halls of Knowledge
 

ABILITIES

Warden

Healers are masters of life. In addition to keeping people alive with the most powerful methods of healing, Healers can dip into the state of Trance to enhance their abilities. Not defenseless by any means, Healers use deadly Words of Power and Touches of Power to smite their enemies. Healers can also use a unique ability called Deathwalk, which turns them into the living dead, able to deliver and receive a monumental amount of damage.

Class Traits

  • Trance

    Trance is an action healers can use to supercharge their other actions. When the healer activates his/her Trance, they set up their next action to have additional/maximized effects. Most healer actions can benefit from Trance. However, using Trance also increases the cost of the actions and can quickly drain the healer of power.

  • Words of Power

    Words of Power are a variety of actions with lasting effects. These Words can be anything from reinforcing buffs that the healer places on allies to crippling curses use to devastate foes. Although many Words can be used freely, some Words will prevent the healer from using other Word actions for a time due to their significant drain placed on the speaker. In general, the Trance state will greatly improve the base effect of a Word.

  • Touches of Power

    Touches of Power are a variety of actions with short term effects. These Touches can instantly infuse an ally with health or deliver retribution on an enemy. Touches usually only affect the immediate target of the healer, but always have significant impact. In general, the Trance state will add additional effects to a Touch.

  • Deathwalk

    Deathwalk allows the healer to slip into a state of undeath. While in this state the healer becomes very durable and difficult for opponents to affect. The healer is also slowed and will find it difficult to relocate. Healers may not use Trance while Deathwalking.

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